Drive 4 Survival – Review

Drive 4 Survival is a survival game set largely in a snowy forest where you must rely solely on yourself and your automobile to survive.

Not only will you need to look after yourself, but you’ll also need to take care of your vehicle. Aside from servicing, your car necessitates a large amount of fuel. You’ll need your ride if you need to get somewhere quickly. In the icy tundra, go on a mission to find the final pieces of fuel while also fighting for your survival. You’ll start in your’safe’ zone, The Home Outpost 103, then drive to other zones as the winter apocalypse and various competitors gradually alter them.

Let me start by informing you that this is already a fantastic play. I only tested it out for a few hours and found myself thoroughly enjoying it, despite the fact that it is still unfinished! The gameplay is fantastic in and of itself. It’s not just about surviving zombies, bears, and other foes; survival in general is emphasised. You must maintain your stats or you will perish. Enemies don’t appear in waves, and there aren’t many of them; it’s just right. And, hey, if you don’t want to play with adversaries, there’s always the creative mode, where you can make things instead of surviving. I also enjoyed the graphics; they aren’t lifelike, but they are nonetheless appealing. It’s also helpful that the handles are simple to grasp. By the way, every possible mode of play is covered: keyboard and mouse, gamepad, twin shock, Xbox One, Steam, and Nintendo Pro controllers are all covered. Every element is being taken care of by the developers.

Of course, there are still some areas that require improvement. Even though the keys were simple, I had the impression that they weren’t always working well. I tried it with both a controller and a keyboard and mouse, and both had issues. While playing, the controller felt out of place, like if it were impossible to operate or something. The keyboard would occasionally malfunction, such that I could access the settings but not switch between them, which was inconvenient because I needed to see which keys I needed to use. There was also an issue with respawning. When you are hit and die, you may resurrect in a location where opponents may assault you again, but this time in a different direction. Let me regain my breath first, man, before you slap another Ursus on my backside. I was still getting used to the game, so I died again in a matter of seconds. Not amused at all.

A minor point that may upset some is that the play’s English grammar is far from faultless. Because I don’t believe the devs are native English speakers, they may need to employ a better translation. However, this is a minor flaw that fades into the background when compared to the excellent gameplay.