Instruments of Destruction – Review

ss_b5bd3be6fcf616b55fe0f490d31c228bfc719076.1920x1080

In the beginning, I had no idea what to expect from Instruments of Destruction. I decided to give the game a try after watching one of the gameplay trailers. Like a slew of other indie games released in the last few years, this one falls into the destruction physics simulation genre. Despite the fact that I’ve never played any games in this genre, Instruments of Destruction piqued my interest because it seemed like a lot of fun. Instruments of Destruction may be lacking in content, but it’s already a lot of fun to destroy everything in your path.

The game’s title, Instruments of Destruction, does a good job of summarising its content. Each island in the game has three distinct challenges that must be completed in order to progress. In each challenge, there is a primary goal and an optional goal. In addition to the challenge’s objective, you’ll also receive an overall score based on your performance.

There are two main steps in each challenge. The first step is to construct the vehicle you’ll be driving during the challenge. To get started, you can select from a variety of pre-built vehicles, or you can create a new vehicle from scratch. In the game, each component has knobs on the ends that you connect to other pieces. It’s like playing with Legos or other construction toys in that way. Some of the challenges require you to spend a certain amount of money or meet other requirements, such as meeting a certain weight limit, etc. Your final vehicle design will be influenced by these considerations.

Attempting the challenge is the next step after you’ve built your vehicle. The current challenges in the game are diverse. Most of them are devastation contests. The goal is to completely demolish a building or structure using only your vehicle as a means of transportation. In addition, there are other challenges such as avoiding certain structures, moving objects to a specific area, time trials as you race to certain locations, and other challenges that will put your vehicle through its paces.

As with most people, I was intrigued by the prospect of designing vehicles capable of wiping out anything in their path when I first saw the Instruments of Destruction trailer. Those who are intrigued by the premise will likely fall in love with the game, even if it isn’t for everyone.

The thrill of driving a massive vehicle and obliterating everything in its path is so exhilarating. I don’t know what it is. Mow through with little resistance unless your vehicle is poorly designed. It’s a pleasure to be a part of this. Because the buildings fall apart so realistically, I believe a large part of this is to blame. It’s as if you’re using a wrecking ball or a giant saw to tear down a building, or you’re speeding through it in a tank.

Furthermore, the game itself runs surprisingly well, making this achievement all the more remarkable. Because of the heavy reliance on physics in these games, they can be resource intensive. The game runs almost flawlessly for how impressive the destruction is. On top of that, the game is currently in Early Access, so it’s only going to get better. You may encounter more problems if you play the game on a computer with lower specifications than the recommended ones. At this point, I’m not sure how much more the game can offer in this regard.

I was pleasantly surprised by the building aspect of the game, which I hadn’t expected. In the beginning, I wasn’t a fan of the feature. Although the building mechanic is simple to understand, it does take some time to master. Experimenting and studying the pre-built vehicles is the best way to learn how to build vehicles in the game, which doesn’t have a tutorial mode.

Although I initially struggled with the process, I soon found that I really enjoyed building my own cars. Pre-built vehicles can be used to complete the majority of the challenges. If you just want to play with the pre-built vehicles, you’ll still have a good time. When you decide to build your own vehicles, the game really takes off.

The mechanic who was constructing the vehicle truly impressed me. To build a working vehicle, all you have to do is snap pieces together, but there are numerous customization options available as well. It’s entirely up to you to decide what weapons and tools to include in the vehicle’s overall design. Creating a vehicle for the current objective feels like solving a puzzle in some ways. Because your spending power is often constrained, you must practise frugal living. When you build a vehicle that succeeds in completing a challenge, it’s a great feeling.

To illustrate, I’d like to briefly mention one of the vehicles I eventually came up with. It was probably the ugliest car ever made, but it was made for function rather than aesthetics. To complete a two-minute time limit, I designed this vehicle to obliterate a variety of structures in its path. My abomination finished the job in about five to ten seconds, according to the timer. In the process, my vehicle was launched into the air, but it was able to complete the task. This was extremely rewarding, but I had to crack a smile because the vehicle performed better than I expected.

Instruments of Destruction is a great game for anyone who enjoys building their own vehicles or simply destroying things. Instruments of Destruction’s trailers convinced me to play the game, but I was pleasantly surprised by how much I enjoyed it. To see what the game has in store, I’m eagerly anticipating it. I’d be surprised if you didn’t have a blast playing it if the game’s premise excites you in the least.

Compared to other games in Early Access, I was blown away by how much the game had to offer. While the game has room for improvement, it’s still a good one to start with.

To begin, I don’t think the game is particularly challenging at this point. Keeping your vehicle upright is probably the biggest challenge at this point. I had to restart several times because my vehicles were flipped over after being damaged by explosions or falling off cliffs. For the most part, the challenges are straightforward because even the most shoddyly designed vehicle can easily rip through a building. If the game isn’t too difficult, it’s still enjoyable, but it could benefit from a few more challenges that require you to design a better vehicle or operate it more accurately.

Its content is also lacking, which is a flaw in the game. The game already has a lot to offer in terms of vehicles, with a large number of available vehicle parts allowing you to create a plethora of unique vehicles.

The problem stems from the sheer number of obstacles that players must overcome at the moment. There are only 30 challenges left in the game as of this writing. However, most of the challenges can be overcome in a matter of minutes rather than hours or even days. Playing back challenges as you build new vehicles to improve your score is fine, but I hope there are more challenges added to the game because you could beat all of the current ones within a few hours. More challenges may be added over time, and I can’t wait to see what they look like. The game has a sandbox mode in which you can have some fun, if you prefer. At this point, I don’t think you’ll get much out of the game other than the vehicle-building mechanics.

Although I wasn’t looking for a vehicle-building game in which you aim to demolish everything in your path, I’m glad I found Instruments of Destruction. After watching even a brief sliver of gameplay, it’s clear that the game will live up to expectations. In other words, you’re designing vehicles with the express purpose of wreaking havoc. It’s not the most profound premise, but tearing down buildings and watching them crumble is incredibly satisfying. The process of designing and building vehicles is also a lot of fun, even if it takes some practise. For the most part you’re designing a vehicle to accomplish a specific goal, which makes the game feel like a puzzle at times. There are a lot of fun aspects to the game, but there aren’t a lot of challenges at this point, so you may run out of things to do before you’d like.

I was blown away by Instruments of Destruction, a newly released Early Access title. Instruments of Destruction looks like a lot of fun if the premise appeals to you in the least. I highly recommend it.

Score – 8/10