Jupiter Hell – Spotlight

Jupiter-Hell

If Doom was a top down turn based game, it would be called Jupiter Hell. And if that’s your thing then Jupiter Hell is for you. Oh and also, it’s a roguelike. Jupiter Hell is a classic, turn-based roguelike set in a 90s flavored sci-fi universe. And like in Doom, you are a solo badass pitted against hordes of otherworldly monsters. The game is fairly tough with runs lasting about 4 hours.

The game has been in Kickstarter Early Access for a good long time, and greatly benefitted from it. The Steam release sees the inclusion of more weapons, enemy variety, and most importantly – polish. The added content and overall gameplay feel tight and refined. highly recommended for any fan of Doom, turn based games, and rogue likes.

Pros:
Looks great
Tactical depth
Refined turn based elements

Cons:
Full reset on death

Score – 8/10

About:

A 20-year roguelike development story reaches its climax on August 5th, as Jupiter Hell graduates Early Access and releases in full. 

Jupiter Hell is a classic, turn-based roguelike set in a 90s flavored sci-fi universe. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry such as shotguns, chainguns, railguns and the trusty chainsaw. All to the shine of CRT monitors and the tune of heavy metal!

Benefit from classic roguelike turns with modern shooter sensibilities. Controls are immediate and accessible while retaining the back-end depth of a turn-based RPG.

Customize your character with new weapons, items and abilities gained as you progress through a permadeath-prone hell. Beat the game to unlock more difficult challenges rather than grinding to make the game easier.

Blast through procedurally-generated civilian sectors, military space bases and mining colonies on the violent moons of Jupiter. Every playthrough you’ll find new ways to experience familiar settings.

Jupiter Hell is built by ChaosForge, the team that’s been making top-down, cosmic hell roguelikes since 2002.